Level 5 - Temple of Karnak

Note: this level and the following two are played as a single section - you will pass between them as the quest unfolds. If you follow this walkthrough you will pass through each section twice. Immediately below is the walkthrough for first time. Click here to jump to the walkthrough for the second time...

Lara has escaped from the valley of the kings in one piece (though the Land Rover has taken a battering..!). Unfortunately, she is not out of danger for long. Ahead of her the villains have created a roadblock, preventing her from reaching the departing Nile ferry.

Lara floors the Land Rover, just as one of the goons reaches for a bazooka. In the nick of time, she sees the danger and shoots the bazooka guy causing him to drop the bomb and blow open a route through the roadblock. Lara floors the truck and leaps the widening gap from the shore to the ferry... pigs and chickens scatter as she just manages to bring the Land Rover to a stop.

Behind her, back on land, she sees a black saloon pull up to the mangled roadblock. The man who exits is carrying a familiar stick...it's Von Croy!

Night. A desert town. Lara pulls up in front of an house and enters. Inside is her old friend Jean-Yves. They embrace and then Lara pours out her story, causing Jean-Yves to frown and reach for an ancient manuscript...

Given new purpose by Jean-Yves (not to mention his cooking!), we meet up with Lara again as she hurtles towards the temple of Karnak and prangs the Land Rover against a half submerged block. From the Land Rover, climb over the ruined wall to enter a courtyard with an obelisk. Two scorpions emerge - deal with them quickly as this species is poisonous and the poison is fast acting (use a medikit if bitten, but check out the woozy FX first!).

Pick up the small medikit near the obelisk and then head for the central doorway of the three that are painted gold. Climb onto the low wall then up to the ledge on the right. Jump to the next ledge to pick up a small medikit and then go back to the first ledge, walk to the end and take a running jump to the ledge on the left. Pick up some Uzi clips and then jump to the little ledge for some wide shot shotgun shells.

Drop into the room below, into the pit there and crawl through the opening. Stand as soon as possible and pick off the scorpion. Secret #1 - climb the steps ahead and shoot the breakable jar for shotgun shells. Ahead are three more scorpions and more breakable jars on pedestals. Shooting these reveals: a large medikit, wideshot shells, Uzi clips and flares. Crawl out the way you entered and return to the obelisk.

Turn left and look for two worn blocks making up the left side of the entrance to the hallway of columns. Climb onto the small block of the two and jump from it's left edge to the right edge of the higher block (the left edge of the higher block slopes too steeply for a foothold). From the rear of the higher block, jump and grab the ledge ahead and pull up for some wideshot shells.

Return to ground level and enter the hallway of columns. As you pass through, note the small doorway to the right - it's an exit from this section, currently shut. Run up the ramp and take note of where Lara looks. Use the block on the right to climb to the ledge above the pool and then turn around and jump the gap in the floor to the centre and again to the far wall. Pick up Uzi clips and shells at the end of this ledge and then return to the centre one.

Feel inside the niches at either end of this ledge to activate two mechanisms linked to the gates on the first ledge. Back at ground level the alcove on the left contains a small medikit and shells while the one on the right contains the first canopic jar. Take the jar and receive a vision...



Drop back to the ground and dive into the pool. Swim to the bottom and pick up some flares from the grating at the bottom. On your way back to the surface note the opening in the wall - we're heading through there after Lara's surfaced for air. Swim through the opening and along the passageway until you come to a square door on the right. Get Lara to open it and then return to the surface in the pool room for air.

You're now in for a longer swim. Head through the opening in the pool and go through the door you just opened. Keep swimming along the passageway until you see a small opening in the roof where you can surface for air. Climb out here for Secret #2 - Uzi clips and arrows. Turn Lara to face the water and jump in. Swim down and forwards through a narrow horizontal opening in the passage wall opposite.

This opens out into another underwater passageway. To the right there is a closed gate through which you can see another area. To the left is a small triangular opening near the ceiling - swim through this for Secret #3: a large medikit, Uzi clips, wideshot shells and arrows. If you're quick you can pick all the goodies up and return to the square air hole outside in one go!

Swim back the way you came to the deep pool, climb out and return to the courtyard with the obelisk. Turn left and climb through the gap in the wall to another courtyard in front of a two storey building. Before jumping into the courtyard take a running jump to a flat spot in the sandy mound to your right and from there get onto the lower level of the building to pick up shotgun shells and Uzi clips. There's also a small medikit on a ledge just under the cliff face where you go onto the walkway.

Return to the ground and enter the building. Take out the scorpion that appears and pick up the flares in the dark far left corner. Walk to the nearby hole and drop in. Follow the passage to a huge room with a ceremonial staircase in the centre. The staircase is flanked by two large pits but before investigating those, climb into the crawlspace high on the left wall near where you entered. Crawl through the passage for Secret #4 - flares and two sets of Uzi clips.

Back outside, jump into the pit on the left and take out a scorpion. Then head for the pit on the right. There's another scorpion here, guarding a small medikit. After picking up the medikit, climb out of the pit and, from the highest block, jump to grab the slats on the ceiling. Monkey swing over the pit to the far side and drop onto the block there and kill another scorpion that scuttles out. Push the button in the wall above the stairs to open the door on the opposite side of the room - letting in yet another scorpion.

After chasing the new scorpion down, go to the open door and operate the mechanism inside the niche there. This lowers the ceremonial bowl, revealing a hole in the floor. Safety drop through this hole and pick up the large medikit from the block in the dark near the wall. Investigate the room and note that there are two large doorways, both leading to another room with a waterway and a pool. There's also a crawlspace high on the wall near the left hand doorway.

Go through the right hand doorway to the water channel in the next room. Jump in the channel and pick up two boxes of shells. Swim to the end of the channel to let the current (which prevents access to the main pool) take you back to the previous room. In the doorway on the left is an empty niche which is nicely filled with the canopic jar that Lara has been carrying for a while. This opens the exit door.

Climb into the crawlspace nearby and crawl through. Follow the passage as it twists and turns, pausing just before the beginning of a dark grey crawlspace to pick up some flares in an alcove to the right. After the final crawlspace you'll emerge in a sandy room outside the ceremonial bowl room. You can return to the obelisk courtyard either by jumping up the sandy bank on the left using flat spots on it's right hand side, or by retracing your steps through the ceremonial bowl room.

From the obelisk courtyard, re-enter the hall of many columns and locate the small grey door you just opened. Exit this part of the level through it...

You should now continue the walkthrough in the Great Hypostyle Hall, but you'll be back...


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Level 8 - Temple of Karnak (2)

Familiar surroundings will soon appear as Lara returns to the Temple of Karnak. For now, continue the swim to the end of the tunnel and climb out. Climb up the blocks to emerge in the pool room with the statue and the strong current preventing you from getting to it. Run forward and round to the first doorway on the left and place the second canopic jar in the empty niche in the far doorway.

Magic liquid flows through the great horns and fills the bowl at their base, causing it to tilt towards the pool. Head back to the pool and jump into - onto! - the water. Run to the stairs behind the statue and climb up. Pick up the Uzi clips and go through the doorway in the wall. Follow the hall to the end and climb up through the hole in the ceiling to a passage on the right.

Walk forward to the door and survey the scene: a large pool has two startling obelisks lit up with electricity. In the pool several crocodiles are sunning themselves... Drop through the doorway to a block and take out your weapons. Kill the crocodiles that come into range and drop into the pool and swim to one of the beaches to finish the last one off.

The beach around the corner to the right of the entrance doorway has shotgun shells lying on it and there are some more shells at the bottom of the pool. When you've picked them up, swim through the small opening between the bases of the two obelisks and continue to the end of the tunnel. Climb out and press the button in the centre of the wall ahead. This lowers the golden cage between the two obelisks.

Swim back to the pool outside and climb out near the obelisks. From the pedestal between the obelisks retrieve the Hypostyle key and the Sun Goddess statue. Swim across the pool and climb onto the block under the doorway on the left. Climb into the passage behind, head to the right, drop down and return to the statue in the walking-on-water pool room. Exit this room through either door on the far side of the pool and climb into the crawlspace at the right rear of the room with the horns and bowl.

Follow the crawlspace as you did in the previous visit to this level until you get to the end (outside the room with the stairs, ceremonial bowl and two large pits). As you emerge into the sandy area you'll be attacked by one of Von Croy's thugs. Despatch him and enter the ceremonial bowl room through the door on the right. A second thug is lying in wait here.

When the coast is clear, exit the ceremonial bowl room and return to the courtyard outside. Here you'll have to deal with two more of Von Croy's goons. When they're finished off, climb through the broken gap in the wall to reach the courtyard with the central obelisk and head for the hallway lined with columns. A final baddie needs to be taken care of here before you can go through the small door and slide into the next level.



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